================================================================ Title : The Water Tower - for Half-Life Date : December 16, 1998 Filename : WaterTower.bsp Author : Qree-@-Thor of the ABaKuS-Clan! (North-Germany) Email Address : gkempke@am-gruppe.de Description : Well, this is my very first attempt to design a Half-Life map. Three-storied building with a water reservoir in the middle. My clan members wanted to have breakable boxes, so that all of the boxes are breakable. Additional Credits to : 1) ID software 2) Valve/Sierra 3) my clan buddies: Red aka Sir Clive, Blödchen aka LPF, and PingPong ================================================================ * Play Information * Single Player : No, just to explore the map Deathmatch : Yes, 2 - 6 players Difficulty Settings : No ================================================================ Make sure you put the .bsp file into the following directory: ... \Sierra\Half-Life\valve\maps ================================================================ * Construction * Base : brand-spanking new map Editor(s) used : Worldcraft 2.0 Known Bugs : none Compile machine : PII 266 with 32MB RAM QBSP Time : ca. half a minute QVIS Time : ca. 4 minutes QRAD Time (extra) : ca. 15 minutes ================================================================ * LEGAL STUFF * This map may be electronically distributed only at NO CHARGE to the recipient in its current state, MUST include this .txt file, and may NOT be modified IN ANY WAY. ================================================================